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My name is Kayla Hoyte and I develop games for PC and Mobile.

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Frostbitten

Frostbitten is a story-driven first person horror game being developed for PC in Unreal Engine 4 where I did level design, layouts, and whiteboxing of buildings and major locations.

Factory Puzzle Level

I designed a puzzle level in Unreal Engine 4 that takes place in an abandoned factory using the First Person Puzzle Template.

Souls-like RPG lEvel

I designed a souls-like RPG level in Unreal Engine 4 using the Dynamic Combat Systems kit. I set up enemy AI, UI systems, and whiteboxed the various locations in the level.

CRUSH HOUR

I am the Project Manager for the 2D and 3D horror endless runner game made in Unity Engine for android devices.

Greedy Paws Board Game

I designed a 2-4 player hexagonal board game with two other team members and wrote the GDD for the game.